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racecar game controller made with 100% real car

Posted: Fri Feb 20, 2026 6:39 pm
by tunas
title says it all. yeah.


this will be my weekend project. wish me luck!
unspoil for details on what it'll actually be: evdev linux driver (stretch goal: windows autohotkey exe) that takes steering wheel angle and throttle/brake pedal position via an ELM327 adapter (wired, because Bluetooth serial limits it to 38400 baud which is enough for barely one readout a second) and converts it into either arrow keys and space/uparrow for brake/gas, or controller inputs if I can be arsed to interpret the steering wheel angle as an analog input mapped to an analog stick

Re: racecar game controller made with 100% real car

Posted: Fri Feb 20, 2026 8:17 pm
by vilmibm
awesome

Re: racecar game controller made with 100% real car

Posted: Sat Feb 21, 2026 6:47 pm
by curio
are you going to slap a display matrix in the windshield? are you going to blast eurobeat at unbearable volumes?

Re: racecar game controller made with 100% real car

Posted: Mon Feb 23, 2026 3:08 pm
by tunas
are you going to slap a display matrix in the windshield? are you going to blast eurobeat at unbearable volumes?
No display matrix in the windshield. Yes eurobeat at unbearable volumes.

[attachment=https://tilde.town/~tunas/can-troller.mp4][/attachment]

Re: racecar game controller made with 100% real car

Posted: Mon Feb 23, 2026 6:16 pm
by tunas
code will go on github when I clean it up

Re: racecar game controller made with 100% real car

Posted: Mon Feb 23, 2026 6:48 pm
by vilmibm
are you going to slap a display matrix in the windshield? are you going to blast eurobeat at unbearable volumes?
No display matrix in the windshield. Yes eurobeat at unbearable volumes.

[attachment=https://tilde.town/~tunas/can-troller.mp4][/attachment]
that's not eurobeat

Re: racecar game controller made with 100% real car

Posted: Mon Feb 23, 2026 7:24 pm
by tunas
that's not eurobeat
eurobeat will resume when morale improves